Writing, design, layout, & illustration

About

About

 
 
 

Sarah Doom (she/her) is the author of the tabletop role playing game Velvet Glove and co-author of Bluebeard’s Bride. She has done freelance work for such role playing games as Kids On Bikes, The Baby Bestiary 1 & 2, and Kult: Divinity Lost. She got her start in the role playing game industry doing illustration and book layout.

Sarah has been a guest instructor at Washington University in St. Louis, a guest lecturer at the University of Chicago’s Center for the Study of Gender and Sexuality, The University of New Mexico, and DePaul University College of Computing and Digital Media, and has assisted at simulations for the Harvard Business School. Her artwork has been exhibited in the United States, Australia and Ireland. Sarah has been a panelist at several conventions including: GenCon, Ringling College’s Anyone’s Game Conference, Metatopia, and Breakout.

Sarah has a degree in Visual Communication from Washington University in St. Louis. She can be found at various gaming conventions every year, usually with her husband and son.


Awards include:

  • Indiecade Grand Jury Award for Bluebeard’s Bride

  • Indie Groundbreakers Game of the Year for Bluebeard’s Bride

  • Indie Groundbreakers Best Art for Bluebeard’s Bride

  • First Metatopia scholarship from the Indie Games Developer Network

  • Gold ENnie for her work on the ConTessa blog


 Sarah was previously published under the names Richardson and Doombringer.

 

 

 

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